Product Picnic
Archives
Search...
Log in
Subscribe
The myth of "no design process"
November 26, 2025
Process can add friction, but trying to get rid of friction by getting rid of process dooms design to irrelevance.
When teams don't understand their own product
November 23, 2025
A usable product starts with the conceptual model, but designers have "optimized" that work out of the profession. It's time to bring it back.
Without UX governance, your app turns to "sludge"
November 15, 2025
Break out of the feature delivery mindset and attend to the architecture and maintenance of the product.
This meeting could have been a picnic
November 9, 2025
Well-designed meetings are just as important to our work as well-designed artifacts.
Amazon's layoffs are driven by something even stupider than AI
November 2, 2025
Andy Jassy wants you to think that velocity can make up for lack of strategy. But "build, measure, learn" only works if you're willing to learn.
The social lives of ideas (Don't Just Do Things, Part 3)
October 19, 2025
No amount of outputs will help maintain unbroken intent all the way through to delivery.
All your problems are people problems (Don't Just Do Things, Part 2)
October 12, 2025
If you want to do strategy, you must be willing to do process transformation first.
"Just doing things" is not a path to value (Don't Just Do Things, Part 1)
October 12, 2025
Action for the sake of action feels good, but the path of least resistance leads you to surrender your own agency.
UX so bad that it's illegal
October 5, 2025
Big tech is divesting from user-centered design, and getting into hot water with the law.
"Workslop" was the logical outcome of productivity maxxing
September 27, 2025
Local throughput optimization always externalizes costs onto downstream colleagues.
The people ARE the process
September 21, 2025
Cutting down on collaboration tricks you into thinking you're going faster, but it destroys the divergence effects that make the design process valuable.
Research is a leadership skill; don't cede it to AI
September 7, 2025
The role of UX is not only to change the behaviors of users, but also to influence the behaviors of stakeholders. Adding AI tools to this process only undermines alignment.
Skipping alignment leads to zero-impact UX
September 7, 2025
Deliverable artifacts are only a small part of the social system that product development entails. Any "productivity" gained by ignoring that system is an illusion.
The aesthetics of success come at the cost of failure
August 30, 2025
It's easy to get a seat at the table. Just agree to become part of the problem.
"Human in the loop" is a thought-terminating cliche
August 23, 2025
Without thoughtful guard rails, asking people to clean up after machines doesn't make machines better — it makes people worse.
Aura UX
August 16, 2025
Shortcuts to establishing the legitimacy of design sabotage your ability to achieve anything meaningful.
The ROI of UX is so massive that no one will believe you
August 10, 2025
User research makes the most difference when findings challenge closely-held assumptions. But the truth is often unpopular.
The AI age is the "age of no consent"
July 27, 2025
"Inevitability" means design decisions are no longer informed by user needs; now they are unilaterally imposed. The users are the ones being designed.
Design struggles to be born
July 20, 2025
The golden age of UX is over. But the momentum that it brought is not yet extinguished, and a new generation of design leaders is seizing it.
Only outputs can be automated
July 12, 2025
By emphasizing design's role as a producer of visual outputs, our leaders have eroded the entire justification for UX as a practice.
Newer archives
Older archives